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  4. Developing Computational Thinking Skills In Adolescents With Autism Spectrum Disorder Through Digital Game Programming
 
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Developing Computational Thinking Skills In Adolescents With Autism Spectrum Disorder Through Digital Game Programming

Journal
IEEE Access
Date Issued
2018-01-01
Author(s)
Muñoz Soto, Roberto  
Facultad de Ingeniería  
Rodolfo Villarroel
Thiago S. Barcelos
Riquelme, Fabián  
Facultad de Ingeniería  
Angeles Quezada
Bustos, Patricia  
Facultad de Ciencias Sociales  
DOI
10.1109/access.2018.2877417
WoS ID
WOS:000452588900001
Abstract
In the last years, many didactic activities have been proposed to develop Computational Thinking (CT) skills in children and adolescents. Among these activities, the digital game programming stands out as a promising alternative considering that it is related to a familiar and motivating context for students. These initiatives are not specifically aimed at individuals with special needs such as the autism spectrum disorder (ASD). Children and adolescents with ASD usually have some limitations related to communication, cognitive flexibility, and interpersonal relationships. However, it seems natural that the skills potentially developed through game programming activities are especially beneficial for the public with ASD. In this paper, we describe the offering and evaluation of a Game Building Workshop adapted to adolescents with this condition. The guidelines used to define the workshop activities are described. An assessment based on the classroom observation and analysis of produced artifacts indicate that the participants acquired CT skills related to programming at a high level. In addition, the collaborative nature of the activities offered a stimulating and welcoming environment for individuals with ASD.
Subjects

Computer Science, Inf...

Computer Science

Engineering, Electric...

Engineering

Materials Science

Telecommunications

OCDE Subjects

Natural Sciences::Phy...

Quartile (Date Issued)
Q1
License
acceso abierto

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